The True Cost of Vintage

The True Cost of Vintage

Building a Budget Vintage Deck

How Expensive Is Vintage Really?

Author: Ben Guilfoyle

Vintage is Magic’s oldest format. There are powerful decks. Some have been around for years, such as Mishra’s Workshop decks or Shops for short. Other decks spawned out of nowhere thanks to a powerful Standard legal card. The Paradoxical Outcome decks are a good example of this.

The gameplay is fierce. Decks can win as early as turn one, but games can run long when faced with powerful control decks. But, many people’s first reaction to Vintage Magic is not the addictive gameplay. Instead, it is the cost.

I want to show you that Vintage is more accessible than you think!

This article is not going to build a €50 vintage deck. There is no point in being dishonest. Vintage is a powerful, brutal format. I want to set you up for success, to play real Vintage, while minimizing cost. We are still going to be discussing decks that cost hundreds to thousands of euros. I hope to be informative and keep costs low without compromising deck quality. I want to show you that you do not need €50,000 to play Vintage!

Why Play Vintage?

Before discussing the cost, I want to offer some reasons you should try Vintage.

High pace, not speed. Vintage is wrongly described as a format where everyone just wins on turn one. It’s a coin flip. Whoever goes first wins. This is a misnomer. Vintage is a format where you *can* win on turn one. But, it is also a format full of interaction and answers to those play patterns. Whether it’s counterspells, hate pieces, or aggressive beatdown there is a fighting chance for all playstyles in Vintage.

Force of Will OLGC

It is high pace. Every turn, step, phase, and decision matters. Vintage tests your skills because it is punishing. Mistakes don’t just mean losing some life. Mistakes lose games.

For this reason, Vintage is rewarding and addictive. I still remember winning my first game of Vintage. The excitement of playing around with all the nasty things my opponent had in hand. One misstep and I was done for. From that moment I was hooked.

How Much Money Are We Talking?

Ok, here’s the bitter pill. Let’s use my personal ‘Doomsday‘ list as a barometer. I visited ThreeForOne’s Cardmarket account to build my deck as cheaply as possible. I did not care about language, edition, or condition. Grand total: €23,406.96. I do not and have never had that kind of money to spend on a deck. Yet, I somehow play vintage.

Doomsday A25

Why Is It So Expensive?

Vintage decks are strange in their price. Most of the cost is focused on a small number of cards. These are often cards on the “Reserved List”. Cards featured here are destined to never be reprinted. Some cards such as Bone Mask do not command a high price. But, the playable Reserved List cards are heavily sought after by collectors and players.

The obvious pricey pieces are the Power 9. Black Lotus, the five Moxen, Ancestral Recall, Time Walk, and Timetwister will quickly balloon the cost of your deck.

In Doomsday, I play five of these. Five cards make up €20,450, or 87% of the cost! We now come to the crux of why Vintage decks appear so expensive.

Black Lotus often runs €10,000. Moxen and the blue power cost €2,000 – €5,000. These costs increase further depending on condition, or edition.

Power 9 are not the only expensive cards. Pricey lands are also common in Vintage. The ten original Dual Lands are essential for many decks. Prices vary by color. Typically, blue Duals will be more expensive. The cheapest Underground Sea is €570, while a Savannah is €220 as of this article.

Underground-Sea

Maybe there is some safety colorless deck? Besides needing all five Moxen, and Black Lotus, colorless decks also play Mishra’s Workshop. An incredibly powerful land for €1,000 – €3,000. By the way, you need four of them.

At this point, the prices are incredibly intimidating. But, before we go deeper into cost, we need to ask:

What does a Vintage tournament look like?

This will help us understand the key to affording Vintage decks.

Vintage Tournament Structure

Vintage events come in three flavors. They are divided based on their stance on proxies. A proxy is a non-tournament legal card that is a stand-in for a real card. These are different from a counterfeit. A counterfeit is trying to pass itself off as the real thing. If you’re ever buying high-end cards, make sure you use a reputable seller!

  1. Zero Proxy
  2. Partial Proxy
  3. Full Proxy

A zero-proxy tournament is exactly what it sounds like. You must bring a full deck with all the authentic cards.

This is no surprise to anyone who has played other 60-card formats. These events are a nightmare for budget Vintage gamers. They are some of the biggest tournaments in the world. Some have oversight from Wizards of the Coast, hence the no proxy policy.

Eternal Weekend is an annual zero-proxy tournament. It is the most prestigious tournament for Vintage and Legacy gamers. It has the biggest prize pool and is a great way to interact with pro players, streamers, and the Magic community at large.

If you have some generous friends, it might be possible to borrow the expensive cards for the weekend.

The Tabernacle at Pendrell Vale LEG

Partial proxy events will allow you to play some proxies, but not an entire deck. 10 proxy and 15 proxy are the most common variants I have seen.

In my Doomsday deck, my proxy list would be Ancestral Recall, Time Walk, Black Lotus, Mox Jet, Mox Sapphire, and 4x Underground Sea.

That’s only 9 cards. That still leaves room to proxy Tabernacle at Pendrell Vale for my sideboard! The NYSE Open is a good example of this. The top eight players will each receive a piece of Power 9 as a prize!

Force of Will 2XM

Finally, a full proxy event has no limit on how many proxies you can play.

There is no barrier to entry besides the cost of proxying a deck. Eternal Mania is a full proxy tournament for Vintage and other Old School formats. Power 9 is not part of the prize pool here. But, with €175 for first place that could buy you a couple of Force of Will or add it to your savings for a Dual Land.

Vendors are often present at events. A cash prize is well spent at an event like this because you can see what you’re buying.

This proxy-friendly nature makes Vintage accessible. This then leads to the question:

Why should I ever buy a Vintage deck?

This is where the culture of Vintage sinks its teeth in. In Vintage, your top prizes are cards. Vintage offers you a pipeline to own your deck. You can show up to an event with a proxy Black Lotus and walk out with a real Black Lotus. This makes Vintage a tantalizing proposition for someone who wants to earn their prizes.

A Black Lotus is not always the top prize. Smaller events will offer smaller prizes and a smaller entry fee. However, even just playing for a Force of Will or a set of Fetch Lands is a great feeling. Building your deck and gradually turning it into the real deal brings an awesome sense of achievement.

What Counts as a Proxy?

There are two types of proxies, DIY and official. Before going to a tournament, check if the event allows DIY proxies or official proxies.

An official proxy is something printed by Wizards of the Coast that is not tournament-legal. This sounds unusual, but it has been done on several occasions.

In the 90s, the Collectors’ Edition was released. This featured the entire Beta set of Magic. However, each card had a unique card back. They also have pointed corners. Both features make them obvious proxies at a glance. These cards were designed for non-tournament play. But, nowadays, Vintage tournaments often allow them.

There is also International Edition. This is the same product but for the international market, whereas Collectors’ Edition was a limited release for the U.S. and Canada. Collectively these sets are referred to as CE and IE. These cards still fetch a high price. However, much less than the real deal.

Pestilence CECard Back CE

Another example of official proxies is the 30th Anniversary Edition. This also features reprints from the Alpha era of Magic. A card back denotes their status as not for tournament play at official Wizards of the Coast events. These are not legal at Eternal Weekend, but they are fair game at events such as the NYSE Open, or Eternal Mania.

Icy Manipulator 30aCard Back 30a

Finally, we have World Championship Decks (WCD). These were released up to 2004. WCD are copies of the top eight decks from the World Championship tournament of that year. A unique card back, a gold border on the front, and pointed corners help to identify these cards.

WCD features proxies from outside Alpha. Ancient Tomb, City of Traitors, and Yawgmoth’s Will are some highlights. There is no Black Lotus, or original Dual Lands here. But, it’s worth investigating.

Survival of the Fittest WC98Card Back WC98

Official proxies guarantee a level of consistency for tournament organizers. They know exactly what to look for.

DIY proxies are cards you make yourself. This is a grey area. I would suggest checking with your event organizer if they are comfortable with DIY proxies. All proxies are at the discretion of the head judge on the day.

For this article, I will be focusing on official proxies only from this point on.

Pillars of the Format

Vintage is a slow-moving format. It is incredibly rare for a card to truly shake up Vintage in the same way Modern Horizons shakes up Modern. This leads to the Vintage meta being very stable over a long period. Sure, decks will grow and shrink in popularity. But, there will always be some familiar archetypes that always show up. I am going to give a broad overview.

If you already have an archetype in mind, feel free to skip ahead.

Control

Control decks keep things in check. Vintage has access to the best interaction. Force of Will, Swords to Plowshares, Fatal Push, it’s all here. As of this article, Lurrus decks dominate the control space. Control decks play a blue core. They slow the game down, then use card advantages such as Lurrus of the Dream-Den, Ancestral Recall, and Lorien Revealed to ensure the opponent never catches up.

Shops

Shops decks play Mishra’s Workshop. One land producing three mana is insane! Shops decks are primarily colorless or mono-blue. Naturally, these are decks that leverage colorless or artifact synergy.

Sphere Shop is an aggressive deck. It will attempt to cast a Sphere of Resistance or similar effect on turn one. This prevents your opponent from casting all of their cheap spells, such as Black Lotus or Force of Will. Aggressive creatures like Patchwork Automaton close out the game.

On the opposite end of the spectrum, Jewel Shops is a combo deck with a blue base. Coveted Jewel is a bulk rare from a Commander set that, surprisingly, found a home in Vintage. The goal is to cast the Jewel and then copy it with Phyrexian Metamorph for mana and cards. Eventually, the deck can win with a Time Vault/Voltaic Key combo or Simulacrum Synthesiser for a beat-down plan.

Shops is a broad archetype and will often overlap with other categories, as we have seen.

Coveted Jewel C18

Combo

Combo decks are aiming to win via their combo above all else. Doomsday is a perfect example of this. We want to cast the namesake, and then use our perfect five-card deck to win the game. This usually involves Thassa’s Oracle and an empty deck.

Paradoxical Outcome (PO) is another powerful combo deck. It attempts to cast cheap artifacts that generate mana. Cast Paradoxical Outcome to draw lots of cards, then replay those same artifacts to net mana. Eventually, Time Vault and Manifold Key will let them take infinite turns. Despite playing a lot of artifacts, this deck is not a Shops deck. Most of PO’s artifacts cost zero mana. This makes Mishra’s Workshop useless to them.

Aggro

Aggro decks play powerful cards ASAP and demand an answer. Mono-Whit Initiative (MWI) is a great aggro deck! It uses Ancient Tomb and artifact mana to make this happen. Seasoned Dungeoneer and White Plume Adventurer are the stars of the show. The key here is ‘Undercity’.

Turn 1: Play Seasoned Dungeoneer. Go to the Secret Entrance, and search for a land.

Turn 2: Go to Forge. Put two counters on Seasoned Dungeoneer. Swing for five damage. Next turn go to Trap, deal five damage directly. Swing for five more damage. This deck puts on pressure fast!

Fair Blue

Fair Blue is a weird name to describe Vintage. Especially, when you consider all the free counterspells and Ancestral Recalls out there.

Fair Blue describes blue base decks that try to play an honest game of Magic. They play creatures and turn them sideways. You play a threat, they try to remove it. Of course, they will still play Black Lotus, Time Walk, etc., but it’s Vintage. It would be a detriment not to.

However, unlike Shops cheating on mana, or PO trying to draw 10 cards in one turn, or Doomsday playing Solitaire, Fair Blue just wants to play a normal game of Magic.

Deathrite Shaman SLC

This is exemplified by Sultai Midrange.

We see Collector Ouphe shut down the opponent’s artifact mana. Deathrite Shaman to police the graveyard. Psychic Frog for card advantage. The removal suite is very thoughtful, with Assassin’s Trophy to punish decks with zero basic lands. Abrupt Decay can avoid counterspells.

Bazaar

Bazaar decks, named after Bazaar of Baghdad! This is a weird one. Bazaar is a land that does not produce Mana. Instead, it taps to let you draw two cards and then discard three cards. This is awful, right? Well, it was for a long time. That is, until Dredge and other cards that trigger from the graveyard saw play!

Bazaar decks will mulligan aggressively for this key land. It will leverage Golgari Thug effects to fill their graveyard. Eventually, Ichorid, Narcomoeba, and Prized Amalgam will be able to enter play for a quick kill!

Bazaar of Baghdad ARN

Bazaar often runs zero mana sources. The deck is entirely reliant on cheating weird creatures into play, like Ichorid. This makes it a uniquely cheap deck. The big ticket item is the four Bazaar of Baghdad. The next most expensive card is Force of Will/Force of Negation. Besides that, the deck is very cheap. No Moxen, no Black Lotus.

With the archetypes out of the way, let’s look at how we can make these decks affordable.

How Do We Make It Affordable?

With the Vintage landscape understood, we can now look at our deck and decide how it can be made affordable. I am going to line up some strategies to help keep costs down. I will refer back to Doomsday but try to follow along with a deck you’re interested in.

What Do You Already Own?

Looking at what you already own is key. Vintage has a lot of unique decks that do not see play anywhere else. You could be sitting on half a Vintage deck and not even know it!

Commander players are uniquely positioned here because many cards that are banned in Legacy and Modern are fully legal in Vintage. Demonic Consultation, Demonic Tutor, Mana Vault, Necropotence, Sol Ring, and Underworld Breach are Vintage Staples!

Another win for Commander players is the Vintage “restricted” list. You may only play one copy of a restricted card in Vintage. If you only own one Demonic Tutor for your cEDH deck, then good news! If you decide to play Vintage, you don’t need to buy a full playset. You just need one!

Patchwork Automaton NEO

There are plenty of budget-friendly cards, too, that are essential parts of Vintage. Stock Up from Aetherdrift is an Uncommon that you might own if you attended prerelease. Swords to Plowshares is printed in every white Commander reconstructed deck. Patchwork Automaton is one of the best aggro creatures in Vintage and costs 50 cents!

In a strange twist, the high power of Vintage leads to some surprisingly cheap cards. Cards too powerful for other formats get banned. This means their only home is Vintage. Grief is €2 – €5 it used to be €20. Why the drop in price? It was banned in Modern and Legacy. Now its only home is Vintage.

Overlap With Other Formats

Having experience with other formats can give you a head start into Vintage.

Coming from Legacy, some decks have one-to-one counterparts. For example, Red Stompy in Legacy can transition to Red Prison or even Mono White Initiative. Dual Lands are a huge part of Legacy. If you already play Grixis Delver, consider Grixis Underworld Breach in Vintage. Modern doesn’t have Dual Lands, but Fetch Lands are a key part of Vintage too. That’s an easy saving if you already have them!

Cantrips are format-agnostic too. Ponder, Preordain, and Brainstorm, all have a home in Vintage. Pauper ironically has a lot of compassion points to Vintage.

Modern’s Murktide Regent decks share a lot of DNA with Vintage Doomsday and control decks. Orcish Bowmasters, Force of Negation, and Psychic Frog will serve you well in Vintage!

Pioneer is the youngest format I’ll mention. Fatal Push, and Thoughtseize, from the Rakdos and Dimir decks come to mind. Some stranger picks like Simulacrum Synthesiser and Portable Hole have seen play too. Pioneer is a harder transition, but the skills and some of the card pool still carry over.

Look at your decks in other formats, and see what kind of crossover exists.

You’ll be surprised how much overlap exists.

Simulacrum Synthesizer BIG

Overlap Within Vintage

I love to try out lots of different decks. This is where looking at overlap within the Vintage format is key.

Dual Lands and Power 9 will be good in any deck. I want us to focus on the more affordable pieces of the deck first. When buying cards, focus on things that are playable in multiple decks.

Some decks are unique. Bazaar decks, for example. Prized Amalgam, Shambling Shell, and Golgari Thug are quite inexpensive. But, if you decide after playing the deck for a while “dredge isn’t for me” you’re now left with a lot of cards that don’t have a home.

On the other hand, Lurrus Control plays Fatal Push, Daze, and Ponder. If you don’t like Control, you can move over to Sultai Midrange and Doomsday.

If you have some cash to spend focus your efforts on cards that work in multiple places.

The poster child for this is Force of Will. Combo, Control and even Bazaar decks will play Force of Will. It’s expensive, but they are used everywhere. In the absolute worst-case scenario, Force of Will is always in high demand. You will have no issues selling them.

If you like aggressive decks, then Ancient Tomb and Strip Mine are good pickups instead. They’re good in Aggro, Shops, White Initiative, and Prison decks.

Official Proxy Candidates

To keep costs down, we are going to use official proxies where possible. Power 9 and Dual Lands are readily available here.

Here is a Scryfall search for all the ‘non tournament legal’ variants.

Please just make sure the tournaments you plan to attend allow these cards!

If you don’t mind code, you can use this handy Python script I wrote. It takes your deck list and shows you which cards have official proxy versions. It will also give you the cheapest price based on Scryfall‘s recent info. I offer this code as is, feel free to modify it or reach out via Github for queries.

Using Doomsday as an example with Cardmarket’s “Shopping Wizard feature, the total cost is €23,406.91. Keep in mind, the Shopping Wizard will not include official proxies in the Shopping Wizard results. It always goes for tournament-legal cards.

Looking at CE/CI/30A/WC cards, the price drops to €5551.18. I am not going to pretend this is a small sum. It is still a lot of money.

Breaking this down further, the main cost is still Dual Lands and Power 9. Omitting our 15 most expensive cards, the remainder of the deck comes to €363.71. We are now at Modern/Pioneer prices.

While the prices may seem daunting, remember, we can play to earn our decks! Beginning with lower stakes proxy-friendly events, it is possible to work your way up to the major zero proxy events! Along the way, all of these cards are playable and valuable in their own right. €400 will buy you the majority of Doomsday, and those card prices tend to remain steady! Good luck selling a standard deck for the same price you bought it!

Deck With No Power

The last sneaky way to get into Vintage is avoiding Power 9 and other expensive cards altogether. Why would you do this? Some events such as Eternal Weekend will offer additional prizes for unpowered decks (for example, the best deck without Power 9 at the Viennageddon 2025 will receive a Revised Plateau). This will usually exclude Bazaar of Baghdad and Mishra’s Workshop too.

Check your event to see what they consider “Unpowered” and if there are extra prizes in store for you! Being unpowered doesn’t mean your deck is weak! Players have reached the top 32 and beyond at Eternal Weekend playing unpowered!

There are typically three ways you can build unpowered:

**Take a Legacy deck and juice it up!**

This is a popular path if you already own a Legacy deck. Sneak and Show can transition to Oath of Druids. Dimir Tempo can transition to Lurrus Control. If you already have a beloved Legacy deck, it’s not impossible to switch decks. My beloved Vintage Doomsday has an almost identical Legacy version!

**Take a Vintage deck and power it down**

Our most expensive cards are restricted. This can make replacing them a little easier. It stings less when you replace a one-off card instead of a playset.

Mono White Initiative casts a powerful creature on turn one. It doesn’t matter how we get that creature into play. Just do it. Ancient Tomb, Mox Pearl, White Plume Adventurer is a great turn-one play. But, Lotus Petal still gets us there. City of Traitors can help us accelerate too. While it does not have the same turn one potential as a Mox it is a fraction of the cost. We are a mono-white deck. Why are we spending thousands of dollars on Mox Sapphire?

**Build something tailored**

A bolder idea, make something that only makes sense if you are powerless. I think the Sultai midrange decks are uniquely positioned here. Collector Ouphe impacts both players. It turns a Mox into a paperweight. If we run no Power, we never get caught out by this. If we play Ouphe turn one in a powered version of the deck, all our mana rocks are dead draws. By playing powerless, we earn back some consistency.

Speaking of mana rocks, the deck runs four Deathrite Shaman instead. Banned in Legacy, the Shaman accelerates us and gives inevitability.

The big loss here is Time Walk and Ancestral Recall. This is a real downside. We can try to mitigate the downside by filling that void with Treasure Cruise, Dig Through Time, and Lorien Revealed.

Sultai Midrange has a lot of excellent interaction. Survive the early game, with hate pieces and efficient removal, then start swinging for damage.

A Note on Magic the Gathering Online (MTGO)

Paper Vintage is a great experience. However, the scene is small. If you’re unsure whether the format is for you, the MTGO is a great option too.

MTGO has no “Reserved List” policy. This makes decks far more affordable. Typically, 350 – 650 Tix (1 Tix = 1 USD).

For comparison, Modern decks on MTGO are 250 – 450 Tix. Vintage has a lower barrier to entry online, while also opening the door for other formats!

Several third-party services allow you to rent decks on Magic Online for a monthly fee. I’m using a plan that gives me 400 Tix worth of cards I can borrow. I’ve used this to borrow a deck, try it out, and decide if I like it. I’ve borrowed 5 decks over a month to help find what I like to play. After landing on Doomsday, I decided to build it in paper.

Psychic Frog MH3

I’m working towards Lurrus Control in paper too. Thankfully, my blue staples from Doomsday carry over! I just need a couple of copies of Orcish Bowmasters and Psychic Frog. Besides that, I’m almost there!

If you’re interested in MTGO you can check out Manatraders using my affiliate link. You’ll kickback if you subscribe for 3 months or more!

Conclusion

Vintage has been a breath of fresh air. It’s complex, powerful, and deeply addictive. Give this format a try! Below is a list of Vintage events all over the world.

Big thanks to the Vintage Discord for helping me assemble this list. Don’t forget to check out Three For One Trading online and at your next convention for high Vintage staples, WCD, CE/IE, and 30th Anniversary editions.

Vintage Events

About the Author

Ben Guilfoyle started playing Magic in 2015. They love to research the design of Magic. Why was this card banned? Could this silver border card actually see play? Cards that push the limits of design is what excites them. You can usually find them playing cube. This ties into their second passion: numbers. With a background in physics and statistics, they love to get in the weeds when building decks. Crunching numbers is their specialty.

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